D&D 5e spell · SRD 5.2

Spare the Dying

Level
Cantrip
School
Necromancy
Casting time
Action
Range
15 ft
Duration
instantaneous
Components
V, S
Ritual
No
Concentration
No

Description

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.

At higher levels

The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).

Classes

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